Devlog #8: Fixing the design of the rounds
Yet Another Tower Defence » Devlog
It has been a while since I last worked on this project beacause of a gamejam and a school competition.
Now after i came back to the project with clear mind I started to see the flaws and how the round system sucked.
I changed it from just a list to scriptable objects so i can modify each round more easily and dont have to rely on the small list box in the inspector.
It will still take the whole day as I set the new system up but hopefully I can move on to do something new tomorrow!
I also started working on the game menu and difficulty selection as I needed that for the round logic.
Yet Another Tower Defence
A new tower defence concept combining, tower defence, cards and clicker.
Status | Prototype |
Author | kaidaforever |
Genre | Strategy, Card Game |
Tags | Clicker, Funny, Tower Defense |
More posts
- Devlog #11: Shop66 days ago
- Devlog #10: Cards and Announcements69 days ago
- Devlog #9: Starting to design the card system72 days ago
- Devlog #7: Designing Rounds96 days ago
- Devlog #6: Game Design Document97 days ago
- Devlog #5: Small touches here and thereJan 10, 2025
- Devlog #4: Switching to full time school projectJan 09, 2025
- Devlog #3: Tower Placing SystemDec 15, 2024
- Devlog #2: Round systemDec 14, 2024
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